Technology
Head of Department - Miss L Beattie
KS3 is taught on a rotation. Students will study Product Design, Engineering, CAD/CAM and Hospitality and Catering in a 10-week cycle. Students will gain a wide range of skills and knowledge within each area
KS3
Year 7
Design and Technology
Students will complete two different workshop-based activities within a 10 week cycle. Both units have been designed to help the students develop basic workshop practical skills. There will be some elements of theory and designing.
Tic – Tac – Toe Unit – focusing on timbers and metals. The students will learn how to read and follow an engineer’s drawing and make a product to scale. They will develop hand skills by using a range of saws and hand files while also learning about some machine skills. Students will independently use this equipment to make their product. The overall appearance of the game is to be of a high standard.
Desk – Tidy Unit – focusing on timbers, metals and polymers. The students will learn how to read and follow an engineer’s drawing and make a product to scale. They will develop machine skills, such a metal lathes, belt sanders and drilling machines. Students will independently use this equipment to make their product. The overall appearance of the desk tidy is to be of a high standard.
Creative Unit – focusing on papers and CAD/CAM. The students will learn how to drawing using a range of drawing skills, such as oblique projection, isometric projection and perspective drawing. Students will be encouraged to render their work and work to a high standard of presentation. Students will develop their knowledge and skills of 2D Design, one of our CAD packages and how to use a laser cutter. Students will independently use this package and then their product will be cut out on the laser cutter. The overall finished decoration is to be of a high standard.
KS3 HOSPITALITY & CATERING
All KS3 students’ ingredients will be provided by the school. Students will need to bring a container to take their food home with them.
Y7 Hospitality and Catering
Over the course of 10 weeks students will be looking at nutrition, sensory appraisal, roles within catering and how it affects their daily life, eating in the school canteen, restaurants, cafes and budgeting in the family weekly shop.
We are trying to link Gatsby Bench mark with Hospitality & Catering to show the students the future prospects in Catering.
Also addressing HAACP, PPE & impressing upon high expectation hygiene standards in their food preparation and storage.
Year 8
Design and Technology
Students will complete two different workshop-based activities within a 10-week cycle. Both units have been designed to help the students improve upon the skills they have learnt in Year 7, encouraging them to be more independent with their design and equipment choices.
Memphis Clocks Unit – focusing on polymers. The students will learn about the different design movements and focus on Memphis for their clock unit. They will develop hand skills by using a range of saws and hand files while also learning about some machine skills. The overall appearance of the clock is to be of a high standard.
Automata Unit – focusing on timbers and mechanisms. The students will learn about different wood joints and how mechanisms are used to make objects move. They will develop hand skills and produce an accurate frame for the mechanisms to sit inside Students will make design decision about what and how their design will move. The overall appearance of the Automata is to be of a high standard.
Pewter Cast Keyring – CAD and metal. The students will learn about pewter casting through designing and making their own keyring based on the day of the dead. They will use their knowledge of 2D design from Year 7 and build upon it to create a very detailed design. The overall appearance of the keyring is to be of a high standard.
CAD/CAM
Students will use an industry recognised programme to respond to briefs of their choosing to model parts, assemblies, generate engineering drawings to British standards with increasing level of independence, resilience and creative flair.
Current licences enable students to have a copy of the programme at home should they wish to practice and maintain their skills.
This module supports all technology qualifications at GCSE and 6th form.
Y8 HOSPITALITY & CATERING
Over the course of 10 weeks students will be looking at roles with catering, discussing WORKFLOW planning their own Restaurant and kitchen area. They will be covering Healthy eating, dietary requirements and devise a personalised plan for a client as to how to improve their diet. They will carry out a selection of sweet and savoury dishes which will allow them to build on their skillset from Y7 Food.
Year 9
Design Technology
Lamp Unit - Students will complete one workshop-based activities within a 20-week cycle, across both workshops. Both units have been designed to encourage students to work independently to design and make a lamp of their choice. The students will make the base of the lamp using a wood joint. The students will develop their chiselling skills to ensure of a neat finish. Students will then plan and make a design for the top of the box that will allow their LED light to shine through. Students will decide which materials they will use, with some guidance. Students will learn and produce their own electronic circuit that will allow the lamp to fully function.
NEA practice – Students will understand how the NEA will be delivered at GCSE within a 10 week cycle. Both areas of DT and Engineering have an NEA requirement. Students will follow the different key steps that are involved in designing and making a product. The students will develop their hand drawings and the CAD skills. The students will start designing on 2D design and then advance onto Solidworks. Both CAD packages will be used at GCSE and A Level. These packages are also industry recognised.
Y9 HOSPITALITY & CATERING
Over the course of 10 weeks the students will have a theme of FOOD TRUCK, looking outside caterers and incorporating aspects of the WEJEC HOSPITALTIY & CATERING course currently carried out by Y10 & Y11 students at Netherthorpe School. They will be building on and extending their skills gathered in Y7 and Y8 Food. Y9 Hospitality & Catering showcases to the students what they could be choosing as a GCSE in Y10.
KS4
OCR GCSE DT
GCSE Design and Technology is a new and exciting course that covers all areas of Design and Technology. Students will study Graphics, Textiles, Product Design and Engineering before deciding on which of these areas to specialise in. This area will be investigated through their coursework (NEA non examination assessment)
Students will be assessed on The Principles of Design and Technology (written exam) and The Iterative Design Challenge (NEA). Both sections will be worth 50% of the overall grade. There will be 15% of the marks awarded for use of mathematic skills in both areas.
In Year 10 students will complete a range of skill-based projects and understand the theory that goes alongside these projects. The projects are based on Iterative design. This is where you develop an idea through making and evaluating your project and then improve upon the idea.
The theme/context for the NEA will be released by the exam board on the 1st June. From this date onwards, students will focus on their NEA until the following April.
The NEA will be presented as an e-portfolio.
Students will use free hand sketching and will need to have a good knowledge of 2D design and Solidworks that will help students when it comes to the iterative design section.
Assessment—50% written exam
The Principles of Design and Technology
Assessed through written exam
This section brings together the learner’s ‘core’ and ‘in-depth’ knowledge and understanding.
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Some of the projects you will complete are:
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Desk Tidy
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Wind Chime
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Tool box
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‘Core’ knowledge of Design and Technology principles demonstrates learners’ broad understanding of principles that all learners should have across the subject.
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‘In-depth’ knowledge allows learners to focus more directly on at least one main material category, or design engineering.
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The Iterative Design Challenge (NEA) - 50%
Assessed through extended making project
This section offers the opportunity for students to demonstrate understanding of and skills iterative designing, in particular:
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The interrelated nature of the processes used to identify needs and requirements (explore)
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Creating solutions to meet those needs (create)
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Evaluating whether the needs have been met (evaluate).
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Useful websites
http://www.technologystudent.com
WJEC Hospitality and Catering
Our Hospitality and Catering curriculum is to ensure students have the ultimate experience and understanding of future. Hospitality and Catering gives students challenging opportunities to work in an industrial style environment, learning through a wide variety of topics, progressing from Key stage 3. It challenges students in terms of nutrition in techniques and food presentation and studying the functions of ingredients in making nutritional products for the food industry.
The process of creative thinking and innovation inspires students to bring out undiscovered talents, which in turn cultivates a self It also challenges and appeals to the confidence and belief in their abilities to achieve, creative instincts that have driven humanity to discover, adapt and overcome. Every food product purchased in a hospitality establishment has been designed, assembled, a problem, solved and developed. The hospitality and catering industry can have great influence on the spiritual, moral, social, and cultural development of a product and in some way, help prepare for our future.
During Key Stage 4, students are taught knowledge, skills and understanding.
You will learn:
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Advanced food preparation skills
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The ‘how and why’ of food safety
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How the Hospitality and Catering industry is organised.
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The course also encourages the investigation and study of catering and hospitality in a variety of contexts. The contexts you are given opportunities to acquire competence, capability and critical skills through the creation, implementation, use and evaluation of a range of resources.
WHAT WILL I STUDY AT KEY STAGE 4 (WJECT HOSPITALTY AND CATERING LEVEL 1 / 2 TECHNICAL AWARD)?
The course will encourage pupils to have knowledge of issues related to nutrition and food safety and how they affect successful hospitality and catering operations. They will also develop a broad range of food preparation and cooking skills as well as important transferable skills of problem-solving, organisation and time management, planning and communication essential in the workplace.
Catering enables pupils to understand cultural diversity by exposing them to different attitudes, values, and traditions of other cultures, including religious and non-religious ones when they examine food choice and the factors behind this. Pupils reflect on their own identity and reasoning behind their own culture, traditions, and beliefs.
ASSESSMENT AT KEY STAGE 4
The Hospitality and Catering Industry
Hospitality and Catering in Action
1.1.1 Hospitality and catering providers
1.1.2 Working in the hospitality and catering industry
1.1.3 Working conditions in the hospitality and catering industry
1.1.4 Contributing factors to the success of hospitality and catering provision2.1 The importance of nutrition
2.2 Menu planning
2.3 The skills and techniques of preparation, cooking and
presentation of dishes
2.4 Evaluating cooking skillsDuring Year 10 and Year 11 the pupils will draw upon their foundation knowledge acquired in KS3 Food to support their learning to develop a range of specialist skills and understanding of the Hospitality and Catering sector. Pupils will study how a Hospitality and Catering provider operates and the range of factors to consider to be a successful business. Pupils will learn at a greater depth the importance of personal/food safety and hygiene, principles of nutrition, diet and good health. Where food comes from (provenance) and how to prepare the following commodities (ingredients) meat, fish, eggs, dairy, fruit, vegetables, cereal grains and potatoes.
The practical element of the subject enables pupils to develop food preparation and cooking skills as well as transferable skills of problem-solving, organisation and time management, planning and communication.
In KS4 pupils will follow WJEC Hospitality and Catering Level 1/2. This Award is equivalent to a GCSE and is graded Level 1 and Level 2 Pass, Merit, and Distinction. The qualification is 60% internal assessment (Coursework) and 40% external assessment written exam in the summer term.
L1 Pass
L1 Merit
L1 DistinctionL1 Distinction*
L2 Pass
L2 Merit
L2 Distinction
L2 Distinction*Useful Resources and Revision Support
Learning how to cook being a crucial life skill that enables pupils to feed themselves and others affordably and well, now and in later life.
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http://www.foodafactoflife.org.uk/
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https://lovefoodhatewaste.com/
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https://www.bbcgoodfood.com
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Revision guides
Engineering - Level 2
OCR National (Level 2) Engineering: Design Engineering
Additional information of use to students/parents during study
This course has been designed in collaboration with experts spanning the breadth of the wide sector of Engineering. The Cambridge National Level 1 / 2 in Engineering Design will provide students with the skills required when starting out in their chosen career, by encouraging them to work through real life scenarios and develop the necessary skills to overcome any issues which may arise within an Engineering situation. Students will be tasked to complete design briefs for chosen clients and produce a prototype solution.
Students studying Engineering Design will investigate the processes involved in designing engineered products. They will complete a range of research tasks and 1 practical activity (which will be assessed), helping them to understand a design specification. Students will complete 2 NEA (coursework) assignments, one in Year 10 and one in Year 11. The NEA projects are worth 30% each, meaning that the final exam, taken at the end of Year 11, is worth 40%.
Here are a few websites to support learning:
KS5
KS5 OCR A Level Design and Technology
Around Easter of Y12 the students will start their NEA (Non examined assessment). Students decide on their ‘problem’ and solve it through Iterative Design. They will complete an e-portfolio and produce a prototype model. There will be two written exam papers that will go towards the overall grade.
Mechanisms (Design Engineers only)
Electronics (Design Engineers only)
Design Movements (Product Design only)
Construction and structure of projects
CAD and CAM
Automation and 3D Printing
Production of a high quality workshop product
Alternative Shoe Design & Sustainability
Social and Moral Issues – Design your own money
Product Design is focused towards consumer products and applications; their analysis in respect of materials, components, and marketability to understand their selection and uses in industrial and commercial practices of product development.
Students are developing use of their knowledge to work with a wide range of materials and processes, this includes polymers, timbers, metals, modern and smart materials including (where their project requires) textiles.
Design Engineering is focused towards mechanical engineered, electronic products and systems; the analysis of these in respect of function, operation, components and materials, in order to understand their application and uses in engineered products/systems that have commercial viability.
In Year 12 students study skilled based projects and a wide range of units to prepare for the NEA (None Examined Assessment or coursework) and the 2 exam papers sat in Y13. The projects are designed to develop the student’s practical skills and develop their knowledge on a wide range of materials and manufacturing processes. There will be theory completed throughout the different projects.
The projects delivered are focused:
Hand held products
Design Engineering
This exciting A Level in Design and Technology has three endorsed titles connecting knowledge, understanding and skills students will develop to relevant 21st century creative, engineering and manufacturing industries. With a focus on iterative design to equip students with valuable critical thinking skills needed for higher education and industry.
The two routes are:
Product Design
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Design Engineering
Product Design is focused towards consumer products and applications; their analysis in respect of materials, components, and marketability to understand their selection and uses in industrial and commercial practices of product development.
Students are developing use of their knowledge to work with a wide range of materials and processes, this includes polymers, timbers, metals, modern and smart materials including (where their project requires) textiles.
Design Engineering is focused towards mechanical engineered, electronic products and systems; the analysis of these in respect of function, operation, components and materials, in order to understand their application and uses in engineered products/systems that have commercial viability.
In Year 12 students study skilled based projects and a wide range of units to prepare for the NEA (None Examined Assessment or coursework) and the 2 exam papers sat in Y13. The projects are designed to develop the student’s practical skills and develop their knowledge on a wide range of materials and manufacturing processes. There will be theory completed throughout the different projects.
The projects delivered are focused:
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Hand held products
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Social and Moral Issues – Design your own money
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Alternative Shoe Design & Sustainability
-
Production of a high quality workshop product
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Automation and 3D Printing
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CAD and CAM
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Construction and structure of projects
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Design Movements (Product Design only)
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Electronics (Design Engineers only)
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Mechanisms (Design Engineers only)
Around Easter of Y12 the students will start their NEA (Non examined assessment) Students decide on their ‘problem’ and solve it through Iterative Design. They will complete an e-portfolio and produce a prototype model. There will be two written exam papers that will go towards the overall grade.